The idea is obviously to gain replay value in seeking out newer and better perk cards to ease the strain of the corruption cards’ risks. A few runs of a stage will give you a better understanding of what perk cards might work, in theory making your job a bit easier, but to counter that, the game will deal a corruption card, which usually offers a tasty reward for defeating, but ups the stakes in a variety of ways.Īt present, it doesn’t quite feel like the risk/reward balance is quite there with these cards. You get to select one from your deck at every saferoom in a run. The perk cards allow players to set up a deck of power-ups, from better stamina to damage upgrades. From here, you also access missions, and purchase the game’s interesting perk cards. The hub base allows you to try out a variety of weaponry from barbed wire baseball bats to high-powered rifles too, so you can get a feel for what arsenal is best suited to your fiend-slaying capabilities. The game obviously offers up a few tools to ensure this isn’t blindingly obvious and repetitive, but some of those tools can hinder as much as help how Back 4 Blood is viewed one, in particular, is the game’s card system. ![]() It’s usually escalating encounters culminating in a siege of some sort, a bit of relative quiet, then it all builds up again. There’s patterns to how they appear and are implemented, and these will be familiar to most. Sheer numbers of the standard Ridden are usually a big enough threat, but when you start throwing in the variants, true chaos begins. The Ridden come in many forms, from standard undead (the running kind) humanoids all the way up to grisly hulking towers of human tissue called Ogres. Understanding what your favorite (Mom) brings to the party will be of net benefit to the rest of your squad. Each Cleaner has their own particular set of skills, such as extra revives, revealing hazards, or boosts to gun accuracy. partners or online friends and strangers), being led through gauntlet-like stages dressed up as cities, docks, swamps, and the like. ![]() Players come in and play as one of these Cleaners in a squad of 4 (either A.I. Forced to flee, the Cleaners must go on a long perilous journey through Ridden-infested spaces in an effort to find safety once more. ![]() The game begins at the quiet period’s very loud end, where a group of Cleaners is caught unawares by a sudden influx of Ridden. Turtle Rock studios heads back to the co-op zombie shooter well with Back 4 Blood, and while it sometimes struggles to bottle that Left 4 Dead lightning, there’s enough here to enjoy now, and offers hope for its future.īack 4 Blood’s story follows a bunch of battling survivors (Cleaners) who have been living in a broken world of dangerous, infected humans (The Ridden) for a while thanks to their immunity to the ‘Devil Worm’ that literally plagued most of the population, but things have been quiet lately, perhaps too quiet.
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